Jordan
Versatile software developer with a strong foundation in C# and C++, and hands‑on experience delivering full‑stack web applications using JavaScript, SvelteKit, Node.js, and MongoDB. Passionate about game development, with active projects in Unity and Unreal.
Projects
Website - South Coast Paper
Took an existing legacy codebase and updated it with modern design and performance improvements. Continue to collaborate with the business team to add new features, refine the user experience, and keep the site aligned with evolving needs.
View WebsiteGame - Action Carp
Made for GMTK Game Jam 2023 ('Roles Reversed'). A Jetpack Joyride–style game made to follow the jam theme - You play as a fish avoiding fishing hooks and nets, flipping the usual fishing scenario so you’re the one trying not to get caught.
View on Itch.ioGame - Dungeons & Dice
Made for GMTK Game Jam 2022 ('Roll of the Dice'). A turn-based dungeon crawler where you defeat enemies by physically throwing dice at them. Damage is determined by the top face when the die lands, with three dice types offering unique effects and mana costs. Gameplay flows in a set cycle of player movement, attack, and enemy responses across five dungeon levels.
View on Itch.ioGame - Skeletonlike
Made for the 2020 Miz Game Jam. The jam required using a provided 2D art kit, and the game was built around this limitation by presenting it in a 2.5D style. A side-scrolling beat ’em up supporting 1–4 player local co-op, with keyboard and controller support
View on Itch.ioProgram - Game of Life
A C# WinForms implementation of the classic cellular automaton. Lets you run the simulation step-by-step or continuously, adjust the grid size, switch boundary modes and other settings, and easily draw your own patterns to watch them evolve in real time.
View GitHub RepoWork Experience
Web Developer
South Coast Paper — Remote, Contractor
Mar. 2024 – Present
Took over responsibility for the company website leading a complete modernization, improving performance, updating the design for a more responsive user-friendly experience, implementing new pages and features to support evolving business needs. Continually maintain and update the site in close collaboration with the team to ensure alignment with company goals and ongoing stability.
Software Engineer
CJ Software — Remote
Nov. 2022 – May 2024
Developed a full-stack SaaS platform for managing company rentals, bookkeeping, and client support tickets. Built the frontend using SvelteKit, TypeScript, Tailwind CSS, and Vite. Implemented the backend with Node.js, Express, and Mongoose. The application was created in-house for licensing to an external company.
Education
Computer Science, B.S.
Full Sail University
Nov. 2021 – Sep. 2022
Graduated as Valedictorian, awarded the Advanced Achievement Award.
Game Development, A.S.
Full Sail University
Oct. 2017 – Nov. 2019